Todd Moore

Cross-Platform Gaming Library

Cocos2dXMy favorite programming language is C++.  My favorite game library is Cocos2d.  It’s too bad that Cocos2d is written in Objective-C and only supports iOS and Mac.  And by that I mean it’s too bad I didn’t discover the C++ port of Cocos2d called Cocos2d-X earlier.  It’s absolutely amazing.  Why?

With this kind of distribution and support why would you code up your own solution or limit yourself to a single platform?  I’m all in and you should be too.  That is of course if you write games.  Check out my first Cocos2d-x game called Tic Tac Toe Glow which I’m releasing to iOS and Android at the same time.  Windows 8 and Mac will be coming too and why not?  This library makes it easy to do.

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